Andrew Channels Dexter Pinion

Wherein I write some stuff that you may like to read. Or not, its up to you really.

September 29, 2005

Dangerous Combinations

According to this gamespy preview two of my favourite computer related things come together in the new Civilization 4 game. Civilization the game and Python the programming language.

If what they are saying is correct you will be able to change the game with triggers and scripts written in Python. It even looks like the AI SDK will allow you change more fundamental game play aspects and create what will be in essence a whole new game.

There goes my productivity and free time for the rest of the year.

Posted by Andy Todd at September 29, 2005 02:28 PM


One other question - will it be available for Mac?

Posted by: Simon Brunning on September 29, 2005 10:57 PM

Eventually I'm sure. I've got Civ 3 in the drive of my iBook at the moment.

But the only good news about acquiring a Windows laptop from work is that I can now run Civ4 on the day it comes out, and then run it on my Mac in about a year's time.

Posted by: Andy Todd on September 29, 2005 11:55 PM

Oh no!

I can just see development of all Python projects grinding to a total halt...

Posted by: Catherine Devlin on September 30, 2005 12:59 AM

What's even cooler (somewhat) is that I've noticed, on a few Civilization messageboards, a bunch of gamer types learning Python so they'll be able to do some low-grade modding when the game comes out. More coming into the fold...:D

Posted by: Jeff Forcier on September 30, 2005 02:06 AM